Material Plane: Difference between revisions
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The Material Plane is infinite in size, but the world in it is finite. It lies at the center of the plane, a disk-shaped landmass known as the world of '''[[Nyrus]]'''. It has diverse geographical features such as continents, oceans, islands, and various natural environments. Surrounding Nyrus are numerous floating islands known as the '''[[Drifts]]''', varying in size from as small as a house to as large as countries. These Drifts exhibit different behaviors: some follow cyclic patterns, others are stationary, some move erratically, and a few can be moved at the will of their inhabitants. While a few Drifts are close enough to Nyrus to be accessible, most are distant and require powerful means to reach. Some Drifts have their own unique populations, separate from the world of Nyrus. | The Material Plane is infinite in size, but the world in it is finite. It lies at the center of the plane, a disk-shaped landmass known as the world of '''[[Nyrus]]'''. It has diverse geographical features such as continents, oceans, islands, and various natural environments. Surrounding Nyrus are numerous floating islands known as the '''[[Drifts]]''', varying in size from as small as a house to as large as countries. These Drifts exhibit different behaviors: some follow cyclic patterns, others are stationary, some move erratically, and a few can be moved at the will of their inhabitants. While a few Drifts are close enough to Nyrus to be accessible, most are distant and require powerful means to reach. Some Drifts have their own unique populations, separate from the world of Nyrus. | ||
An enormous quantity of creatures call the Material Plane home, and for most of them, is all that there is. [[Humans]], [[elves]], dwarfs, gnomes, halflings and dragonborn, as also orcs, trolls and goblins are just some examples of the abundant variations of life in this plane. | An enormous quantity of creatures call the Material Plane home, and for most of them, is all that there is. [[Humans]], [[elves]], [[dwarfs]], [[gnomes]], [[halflings]] and [[dragonborn]], as also [[orcs]], [[trolls]] and [[goblins]] are just some examples of the abundant variations of life in this plane. | ||
The Material Plane coexists with the Ethereal and Shadow | The Material Plane coexists with the [[Ethereal Plane]] and the [[Plane of Shadow]], allowing travel to these planes from any point with appropriate magical means. |
Revision as of 01:23, 22 January 2024
Material Plane | |
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Planar Traits | |
Gravity | Normal |
Time | Normal |
Size | infinite |
Morphic | Alterable Morphic |
Elemental | No Elemental Traits |
Alignment | No Alignment Traits |
Magic | Normal Magic |
The Material Plane is the hearth of the cosmology, a realm of diverse landscapes and infinite possibilities. It's a vibrant world, teeming with life, cultures, and mysteries. Here, the laws of physics and magic coalesce to create a reality that is both familiar and fantastic. It's a world of stark contrasts, where serene valleys can exist alongside towering mountains, and bustling cities border untamed wilderness.
This plane is not just a static backdrop for adventure but a dynamic participant in the tales that unfold. It's a place where heroes are forged, legends are born, and the fate of many rests in the hands of the few. The Material Plane is also the anchor point for the other planes of existence, with its physical and magical properties influencing the nature of the planes it connects with.
The Material Plane is infinite in size, but the world in it is finite. It lies at the center of the plane, a disk-shaped landmass known as the world of Nyrus. It has diverse geographical features such as continents, oceans, islands, and various natural environments. Surrounding Nyrus are numerous floating islands known as the Drifts, varying in size from as small as a house to as large as countries. These Drifts exhibit different behaviors: some follow cyclic patterns, others are stationary, some move erratically, and a few can be moved at the will of their inhabitants. While a few Drifts are close enough to Nyrus to be accessible, most are distant and require powerful means to reach. Some Drifts have their own unique populations, separate from the world of Nyrus.
An enormous quantity of creatures call the Material Plane home, and for most of them, is all that there is. Humans, elves, dwarfs, gnomes, halflings and dragonborn, as also orcs, trolls and goblins are just some examples of the abundant variations of life in this plane.
The Material Plane coexists with the Ethereal Plane and the Plane of Shadow, allowing travel to these planes from any point with appropriate magical means.